Hey Guys.
First time posting here.
So, this is my first project Trying to figure a workflow using Mari and Substance painter.
I wanted to learn a good workflow for texturing physically correct metals, that would work in any environment, and so I decided to take this gun that I did for a modeling class and texture it.
I had to stop working on it for now, to focus on my demo reel, but I intend to go back to it, fix a few problems, finish some textures and put it in a nice frame.
C&C is always welcome!
Cheers! ~ Based on the concept of Sergey Tsimmer for the game Monster Heart.~
4K Turntable below:
https://www.youtube.com/watch?v=tJiEzSQKYVc&feature=youtu.be
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