We’re looking for a full-time Senior Artist to work on our upcoming multiplayer FPS called Due Process. It’s a tactical shooter that heavily focuses on teamwork and coordination. Teams are spawned on procedurally generated levels and are then given time to draw out a plan of attack or defense using SWAT inspired equipment such as breaching charges, flash bang grenades, riot shields, and night vision goggles.
Your primary responsibilities will include:
- Provide guidance during creative discussions with art team.
- Partner with producer and team lead to ensure schedules and plans meet business needs.
- Ensure character art supports gameplay and performance.
Requirements:
- University or equivalent art-related degree (or equivalent experience).
- Comprehensive knowledge of 3D content creation software, especially 3ds Max, Maya, and Photoshop Experience.
- Portfolio or demo reel that demonstrates exceptional modeling skill in both character and environmental art.
- Portfolio or demo reel that demonstrates command of traditional techniques (figure drawing, painting).
Pluses:
- Proven experience working in a low poly pixel art style.
- Experience/Interest in crafting Sci-Fi/Cyberpunk worlds.
- Expert understanding of 3ds Max and Maya.
- Experience using Unity 5 or past versions of Unity3d.
- Understanding of Animation and Rigging.
Application Materials:
- Resume
- Portfolio
Email jobs@dueprocess.info with the job position in the headline and attach appropriate application materials to apply.
To learn more about Giant Enemy Crab and Due Process, visit
http://dueprocess.info