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[xnormal] AO troublshooting

diglett
polycounter lvl 2
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diglett polycounter lvl 2
Here is a screen shot of the ao map, but I'm getting an error which will not let me save out the bake. Any Ideas? I am converting the obj exports for high and low to quads, currently they're set for poly's in 3ds max obj exporter. Should that fix the issue?

Here is the error

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