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Okay I have several questions involving 3D Coat and Zbrush

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1. I've already polypainted my model in Z brush should I go over it again in 3D Coat? 

2. What is the work flow like from Z brush to 3D coat, I get the retopologizing thing and making Uvs but is that it?

3. How do I give her a mouth cavity without ruining everything  
4. What materials are good from painting skin and cloth in 3D coat, if any? 

5. Is there a quicker way to way to rig something in Max that I'm just not getting, or does everything have to be weighted and what not? 
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