1. I've already polypainted my model in Z brush should I go over it again in 3D Coat?
2. What is the work flow like from Z brush to 3D coat, I get the retopologizing thing and making Uvs but is that it?
3. How do I give her a mouth cavity without ruining everything
4. What materials are good from painting skin and cloth in 3D coat, if any?
5. Is there a quicker way to way to rig something in Max that I'm just not getting, or does everything have to be weighted and what not?