Home 3D Art Showcase & Critiques

Batmobile 2016

vertex
Offline / Send Message
Koivi vertex
Day 1 Basic Blocking of this vehicle. The batmobile 2015 (Fanart).
Not thinking about the topology yet rather just making sure I have geometry there in place to work with. Then topology then smoothing.
Best part about this vehicle is that its fictional so I can easily place some fake engine pieces in there to keep the continuity of this vehicle. Just need to worry about topology, shape and form. Want to have good reflections in this vehicle.

This vehicle has some very interesting shapes and is going to test all I know about hardsurface modelling. I'll be uploading all my topology studies during the progress to share with you guys. Gonna shit post like crazy on here.





Replies

Sign In or Register to comment.