Hi all,
So I've been wondering about this. If you use Maya, what is the best type of shader to use to apply PBR materials to? I've been using the "mia_material_x" shader to apply my PBR materials. Is this a good shader to be using in Maya, or should I be using a different shader, or does it not matter?
Any feedback on this is greatly appreciated. Thank you!
Replies
Its called 'Stingray PBS'.
Make sure that ShaderFX plugin is loaded in your Maya plugin manager
http://wiki.polycount.com/wiki/Shaders#Maya_Shaders