Hi all,
So I've been wondering about this. If you use Maya, what is the best type of shader to use to apply PBR materials to? I've been using the "mia_material_x" shader to apply my PBR materials. Is this a good shader to be using in Maya, or should I be using a different shader, or does it not matter?
Any feedback on this is greatly appreciated. Thank you!
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Replies
Its called 'Stingray PBS'.
Make sure that ShaderFX plugin is loaded in your Maya plugin manager
http://wiki.polycount.com/wiki/Shaders#Maya_Shaders