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What is the best shader to use in Maya for PBR materials?

kevingamerartist
polycounter lvl 6
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kevingamerartist polycounter lvl 6
Hi all,

So I've been wondering about this. If you use Maya, what is the best type of shader to use to apply PBR materials to? I've been using the "mia_material_x" shader to apply my PBR materials. Is this a good shader to be using in Maya, or should I be using a different shader, or does it not matter?

Any feedback on this is greatly appreciated. Thank you! :)

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