Hey Polycount people, I was wondering if you would need to give credit for custom brushes made by other artists when you are texturing 3d models in Photoshop and if so how you'd go about doing that. I hope this wasn't already answered somewhere, I did a search but didn't find much.
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Also no one is expecting you to write up every plugin, brush and texture that you use, everything is created by someone, so that would become a long list.