Hey guys! Deus Ex: Mankind Divided really blew me out of the water with its excellent use of design elements and gameplay elements. I want to build a scene to pay homage to the excellent creativity and talent of Eidos Montreal. (not to say I'm anywhere NEAR of an artist they have there)
I would love critique on how the scene is coming together, as I am having trouble actually fitting the elements into a good looking space.
This is the concept I am loosely basing the scene on;
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