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Never trust a barbarian!

polycounter lvl 3
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BradleyMAdams polycounter lvl 3


Animated by myself in Maya,
rig by: gumroad.com/truongcgartist

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  • BradleyMAdams
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    BradleyMAdams polycounter lvl 3
    any critics and feedback would be most welcome :awesome:
  • AGoodFella
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    AGoodFella polycounter lvl 5
    Cool. Post a syncsketch  link next time for easier crits.

    At the start when he puts his left hand on the axe, he immediately lets go and uses his right hand to lift it up into the jump. Feels weird.

    How heavy is the axe? I ask because I'm not really feeling the weight. there isn;t a lot of drag as he swings down and then after it hits the gorund, he immediately goes into his swivel to throw the axe at the camera. This leaves me unsure of how heavy or light the axe is. Its design tells me its heavy but the animation doesn't quite support that.

    Might want to get more overshoot at the end on his body. He swings his arm too throw the axe but there isn't much over shoot. There needs to be something to stop that arm from going any further. He looks like a muscular dude. What's stopping his arm from pulling his chest with it?
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