Hi,
Wanted to share a PM model I was working on recently. Model is 4165 tris, modeled in Max, textures made in Photoshop. Also used xNormal for some details and Meshlab to bake a curvature map.
Critique is welcome.
Here, just noticed the High Poly still has an earlier version of the grips, but file with the new version seems to be botched...
Sorry about that.
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