o this is a Forest Ground texture i worked on for a personal project. It took me 3 complete days to complete all of this.
All the assets on the texture are sculpted and textured using Zbrush itself. The base ground for procedural was done using Substance Designer. I have added in the Branches, pebbles and leafs i sculpted.
Just for Presentation Purposes i pumped up the Resolution to 8K for precise details.
Special Credits to Jacob Norris and his Tutorials. His workflow is fantastic and super efficient and i want to thank him for all the knowledge that he has shared.
Cheers.
Hope you like it. :proud: