Hi there!
This is my second artwork posted here on Polycount.
I'm gradually improving my skills and decided to practice modeling and texturing on the fan art piece for Assasin's Creed 3.
Here is Connor's Tomahawk. I've used Maya for modeling and UV's, Substance Painter 2 for texturing, Iray and Photoshop for rendering and post-processing.
Thank you for watching!
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