Home Unreal Engine

[UNREAL ENGINE] Normal map issue

polycounter lvl 2
Offline / Send Message
tzeentch polycounter lvl 2

Hi, polycounters!
I get this weird issue with  my normal map within Unreal, normal map is exactly the same on both sides of the seam, compression settings are on 'Masks' and RGB is off. I tried everything. Border is where the UV islands are separated.
Has anyone experienced that before? Please, help out

Replies

Sign In or Register to comment.