We're a small team of indie devs from around the globe (well, 3 different countries!) looking for a junior character artist to model and texture realistic characters for a multiplayer shooter. Most of the in game systems and assets are in place, we're missing the character models.
Must have a good understanding of human proportions and topology for animation. Poly count should be around 20-25k.
Revenue will be shared between the team members depending on total contribution.
You can submit samples of your work to EVernier90@gmail.com
They should include at least one textured character + a wireframe view.
Our team currently consists of:
Project lead/programmer
Environment artist
3D artist
Animator/Rigger (me!)
Sound designer