Hello,
What is the problem with substance [or with me maybe] ??? Look at the picture i have made a decal it's detailed, but once i bake it and reimport the baked maps and test it ... Lot of details are missing !!!!
I think there's a problewm with the way substance handle masks. Because if i export my mask directly to file from the layer it's detailed but if i bake ... Lot of infos are missing.
Link to picture :
https://db.tt/mCwDO09F
Please help
Replies
We have found a solution : Or i export the mask from the layer instead of baking it or i paint directly inside the opacity channel [the layer iteself instead of the mask] with a PBR-metal-rough-with alpha blending shader.
But i think alegorithmic should fix the way masks are used.
Je suis pret a exposer le probleme + en detail a l'equipe d'alegorithmic, en francais par telephone ou par conf call. Parceque par mail ou forum ca prend vraiment trop de temps.