Maps I need but can't find to bake: (Diffuse map, specular map (grayscale), alpha map (1-bit) – each 1024 x 1024)
Maps you can actually create in Xnormal: Normal, height, bake base texture, Ambient occlusion, bent normal map, PRTpn, convexity, thickness, proximity, cavity, wireframe and ray fails, direction map, Radiosity normal map, curvature map, translucency map, derivative map.
Please help this is frustrating why are there different names for the same maps anyway? smh