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Game Character - The Monk

polycounter lvl 6
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Operus polycounter lvl 6
Hi everyone! I already registered here a few months back but I was just lurking around looking at posts. So here is my first post here at polycount. This is a character that I finished a week ago and it is a recreation of a character from a game me and my friends made during the Global Game Jam last January.

The character was made with: ZBrush(Sculpting), Maya(Retopology, Unwrapping and slight Modeling), Substance Painter(For Baking and Texturing)

Then in it was rendered in Marmoset Toolbag 2

Here is the final rendered look of the character:












For now, I'm kinda happy with how it looks but I'll probably do another remake of this character when I feel that I am much more skilled I can improve the look of the character. So any comments, suggestions, pieces of advice, critiques that I can do to improve this piece in the future will be greatly appreciated.


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