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Tiger Helicopter

AtomicArmy
polycounter lvl 11
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AtomicArmy polycounter lvl 11
Hi all, so for the last couple of weeks I've been working on the Tiger Helicopter for practice to understand game model pipeline methods. I started this model in 3ds max but the trial ran out so purchased Lightwave recently, so now I can finish what I started. :) Here is the main body so far, which I'm about to start sculpting details in Zbrush.
I hope you like it so far and please tell me anything that I've missed or messed up. Rendered in Lightwave.

 

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