Hey polycount. I'm going to post here all stuff from project that I'm currently working on, basically im working on character based on Tim Lochner's concept art
However I am planning to make it with more realistic, not so stylized approach.
Torso needs to be longer, right now her spine looks way too short.
Hmmm, though if im going to extend the torso i will lose the long legs that i really want this character to have, if i increase both legs and torso it's going to age up.... i'll try to figure something up because you do seem to have a point but at the same time i don't want to let it stray off from what's in my head
Hello, I would really revisit the faces and focus on matching the style in the concept first before anything else. Then at least you will know that you have that nailed down. The faces don't really have very realistic proportions like in your model at the moment, and it is the most important part of the characters in these concepts. Figure out the basic body proportions though.
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Good luck!