Hello everyone,
Currently I'm working on model of space gate. It has limit of poly about 70k, 2 sets of 4096 res textures(albedo, nm and spec). I decided to make combined model, one solid model of gate
frame and one branch like model which will be cloned to 5 instances in game engine.
I've done 2 sets of nm textures and working on albedo and spec texture.
![Image: https://us.v-cdn.net/5021068/uploads/editor/vu/ur3js5rtyr2v.png](https://us.v-cdn.net/5021068/uploads/editor/vu/ur3js5rtyr2v.png)