My first attempt at a "game" weapon was so much fun I had to try again ... so here's the Belcher². A compressed air powered, breach loading grenade (or whatever) canon ... kind of thing. Rather cumbersome and not the favorite of many of the troops in the game, but what the heck.
Modeled in 3DS Max and textured/Rendered in Substance Painter and Marmoset Tool Bag 2.
Ha ha - thanks for the comments. I know it's a bit out there - so much fun tho. I did try to keep the engineering aspect reasonably workable, that beast would probably have some serious performance issues tho.
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the arm burn on this would be gnarly lol
my nit pick crit would be im unsure about compressed air placement but thats it lol
Nice job man!
Thanks again!