Hi guys.
I'm going to post here some stuff I'm making for a personal fight-fan-animation project.
At the moment I'm modeling whith 3DS Max and texturing whith Illustrator (yes I know it may be a lil' unorthodox but I like it and I think it fits the style I want)
All the shadow you'll see on my characters are painted on textures but I'll probably try to write a shader that fits my needs later..
This is Aigis from Persona series and it's actually the 3rd character I've "completed".
Even if I'm not going to earn anything from this project I really care about it because it'll be my tribute to Monty Oum who's the person that inspired me to learn 3D..
I hope you guys (who are far more expert than a newbie like me) will take some time to provide some critique that can help me improve the overall quality.
Also in case you want to see it, I rendered a simple turnaround in 4k res:
https://www.youtube.com/embed/fIwSrgWFl7oalso on my channel there are 2 more turnaround of the 1st and 2nd characters (
Penny and
Alisa) but at lower res
I'll render them again after I'll improve some stuff
Thanks everybody for any comment / critique / advice I'll get !