First of all, I want to introduce myself. My name is Oscar Acosta, and I am a character/3d artist. This is my first post in Polycount. This is a character I made recently. I wanted to create 3d version of a young, nerdy goblin girl sketch I made last year, while also practicing the creation of game assets. Kept the polycount at 5.6K Tris (not including the base, which was done for presentation purposes). All comments and critiques are encouraged. Please, check my Artstation for more of my work. Cheers!
Looks really good for the amount of polys you are using. The colors are coming off as a little flat. I'd try to add some more variation, but then again...it still looks good the way it is. Are you planning on doing anything with it?
Thanks for the comments and critique, Dimfist. I am having a friend rigging it to make some idle animations. The character is part of a series of characters I plan on making soon.
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