Hello Everyone!
I am working on a Mech design and I wanted to reach out to the Polycount for help. I finished modeling the mech, but I ran into some environment and post processing issues. If anyone could help me out with pointer I would be extremely grateful. The issue is that the mech I am trying to render is HUGE and I am having difficulties bringing into a background. its supposed to be several stories high, almost like the Eva's from Neon Genesis Evangelion. However I am having a hard time finding an appropriate hdri environment. I would rather not have to model an entire environment in 3ds max. but I can't seem to find a decent HDRI to use for the background. If anyone had an example of a good setup or pointers on how to approach the size issue please let me know! Thank you!
Current Renders( grey background because Hdri ruins the scale if of the design)
![Image: http://charleslcox.com/img/RoadTrip/side_1-Recovered.jpg](http://charleslcox.com/img/RoadTrip/side_1-Recovered.jpg)
![](https://us.v-cdn.net/5021068/uploads/editor/ii/zhzlvjlq17ek.jpg)
Replies
I'll look up some hdri's but idk of any thay arent gonna mess up the scale.