I always liked the design of the Fallout 3 Alien Blaster so I decided to bring it into 2016. I started a few months ago but just got back to it. I'm tweaking the lowpoly and working on the uv's at the moment.
Awesome! I think a strong rim light and a different background would help it out a lot. The emissive on the blue parts would look pretty nice if they gave off more light too.
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I would really appreciate some feedback on how to improve the materials/presentation. Also make sure to drop me a like on Artstation!
calling it finished, you can see more on my artstation!