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Abandoned Space-Station [UE4]

I made a sci-fi space station for my senior project in Unity 5 (original thread here), but there were lots of bad assets and things that needed polish.  Wanting to continue it, I moved this over to UE4, and started reworking as much as I could.  I'm pretty happy for what I've done in here vs. Unity.  

Current things I'm noticing:
-Bloom/Len's Flare needs to be dialed back
-Lighten up the shadows
-Garbage bag materials aren't on par perhaps
-Ceiling material too shiny

My goal is to wrap up this environment by the end of this month.  I'd like to hear feedback on lighting and things that should be iterated on more.  If you'd like wire-frames of assets, I can post those!

There's a flickering light in this level, so I apologize about the brightness in this shot and the following.  I'll get around to making a fly-through of the level so you can see it impact the space.







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