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Problem with DotA 2 item tools, weighting?

Kempus
polycounter lvl 3
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Kempus polycounter lvl 3
Hello, i'm new to this forum, and also pretty new to graphics.
I'm using blender, with this addon: http://blenderfbx.render.jp/

My problem looks like this:

Is this problem with bad parenting? Weighting? Cause it looks like my models transform to local space of each bone.

Also i give you the link for my topic on dota2 dev forum: http://dev.dota2.com/showthread.php?t=267914&p=1395716

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