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New to modelling and texture (feedback would be helpfull) [WIP]

stuffinmyhead
polycounter lvl 6
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stuffinmyhead polycounter lvl 6
Hello. Soo i am new to modelling and completly potato to texturing. I have done allot of hours on high polly modelling so i am familiar with a clean topology and soo on, but i am very new to texturing and havent tuched it much at all. Anyway i started to model the Mk45 mod4 (the mk45 is the big cannon infront of the ship) for a DDG-105 Arleigh burke class destroyer and wondering if i can get any feedback? it would be very helpfull to increase my skill and learn more about texturing and modelling.

I am still not done with the modelling, but just decided to test out texturing.

This is just a test of texturing in substance painter since im just learning the tool.


and without texture


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