Later today I tried to reduce that to 0.0 so it should be infinite. Increase the max subdiv value to 512. It gets a little better but the rawLight frame buffer (the one its shown in the middle) is still noisy. I dont know which attribute that controls that.
Try changing the method of global illumination to irradiance map for the first pass and light cache to the second bounce. Your currently using brute force, it's slow and noisy, Irradance map has interpretation settings that smudge the lighting a bit removing noise
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Any other tip?