Hi everyone.
Here's a steampunk-inspired gas mask, about 5500 triangles and a texture size of 2048px ( base, normal, metallic, roughness and an occlusion map ). I used Blender for 3D modelling and Substance Painter for texturing and rendering.
Renders
Making-of
Sketchfab
model
Replies
Did you make all the normal details(step 6) in substance painter?
Yeah I did. Absolutely fantastic software.