Hi everyone.
Here's a steampunk-inspired gas mask, about 5500 triangles and a texture size of 2048px ( base, normal, metallic, roughness and an occlusion map ). I used Blender for 3D modelling and Substance Painter for texturing and rendering.
Renders
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Making-of
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Sketchfab
model
Replies
Did you make all the normal details(step 6) in substance painter?
Yeah I did. Absolutely fantastic software.