So I am preparing a scene for unreal 4.
Scene is to feature a make shift workshop, with scattered tools parts and the others around the focal point of the weapon. It's just meant to be a scene for portfolio shadders are meant to be more realistic. Inspiration for the weapon is included on the image.
I have made a second version of the gun seen above.
I would like to hear some oppion feedback before moving on, but also I need to finish this scene rather quickly.
Inspiration:
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What do you think?
model