Hello, I'm trying to create a project in Quixel with 2x1 textures
(4096x2048 specifically, though my material IDs are 8192x4096- I don't know if that is a problem)
When I create the project it always rescales to a square and I can't find any settings to stop this. At this rate my textures will end up stretched.
I've been searching online for an answer but all I found was a post from a long time ago saying it should work and there is some setting somewhere but not saying what this setting is.
I'm quite worried as I didn't expect this, I didn't have a back up plan and I don't have much time left to finish this project!
Replies
Try re-scaling your IDs to the same resolution as your other maps. If it still doesn't work for you, could you send over your input files to jonathan @ quixel . se? I'll take a look at it ASAP and see if there's anything going wrong.