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Possible to blend materials in Marmoset Toolbag 2?

stoli
polycounter lvl 11
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stoli polycounter lvl 11
Hello,

I have been unable to find a way to create blend shader inside of marmoset toolbag. What I mean by blend shader is that you have 2 materials and by controlling vertex alpha in 3d package you could adjust the blending. Something like in the image below from 3ds max. http://docs.cryengine.com/download/attachments/1048616/max_review.jpg?version=1&modificationDate=1269272488000&api=v2   

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