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Automatic Protective Turret

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LuisCherubini interpolator
Hello everyone! Last week I decided to make a 3D game ready asset out of a beautiful concept art I've seem from Alexandr Gluhachev. 



Here's some of the renders I made from Substance Painter"s Iray render Path trace:


Second Skin Variation:




It's all in a single 2048x2048 map.

Sketchfab Link:

model

Again, C&C is always appreciated! Any questions let me know in the comments!

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