I have a uv map that I generated using unfold3d from maya. The uv's look great dont get me wrong so there is no technical uv problem. However, I am trying to take a 2d image in photoshop and make it fit the curves (flow) of the uv's. I will upload a picture of the uv's with a red line to show you what I mean exactly. Does anyone know of any warping method in photoshop or any 3d painting software to help counteract this?
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