Having done various animations these past two months I thought I'd do something different. I used Maya, Arnold and Photoshop to create the scene.
MK 1 Tank - Advance!
![Image: http://i.imgur.com/0SNFNyg.jpg](http://i.imgur.com/0SNFNyg.jpg)
Development
Scene
![Image: http://i.imgur.com/kREV2R4.jpg](http://i.imgur.com/kREV2R4.jpg)
After having built the model early last year I was able to focus on the
environment, the grass was made with painteffects and was build around
the tanks.
Environment set up
![Image: http://i.imgur.com/QhkEP9P.jpg](http://i.imgur.com/QhkEP9P.jpg)
I explored the visor menu and found a variety of 3d/2d cloud systems as
well as dynamic dense fog etc. I then had the procedure of adjusting
settings and positions until I was ready to render.
Base render
![Image: http://i.imgur.com/DW4xdIH.jpg](http://i.imgur.com/DW4xdIH.jpg)
After being satisfied I then rendered out the scene, I had originally
planned to use substance painter however the model wasn't suitible.
Photoshop Dev to final publish
![Image: http://i.imgur.com/UHAEnT9.jpg](http://i.imgur.com/UHAEnT9.jpg)
I decided then the best way was to finish the scene in Photoshop using paintbrushes and adjusting various settings.