Okay I'm using transpose master then T pose mesh with z sphere clicked on. My female mdoel is taken ddown to her lowest subdivision of 200,000 ploys, then I make the z sphere rig. Aftward and click bindmesh in the rigging tab. Then when I click Move and a sphere, in order to check how my rig is working with the model, when that happens there's a 15 second delay on when I moved the sphere and where it ends up. How do I fix this? Zremeshing ruins my detail and my polypaint.
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