I didn't see any text editing tools on ScriptSpot, but you can bulk edit properties with script.
Select just one text object and type this into the listener...
show $
This will show you a list of property names and the type of data they use. Then you can select all your text object and do something like the following...
I have a bunch of text splines that I need to change the size of. The are not converted they are still just text. As oppose to clicking each and changing either the font or the size I figured there has to be a way to do it all at once.
I guess I should ask though... what exactly do you want to edit?
After screwing around with it I was able to figure out the parameter manager and get it to work. Awesome thanks. Going to explore the rest of this stuff today
@skyline5gtr an easier aproach would be to simply select all the splines you want to edit, and apply an edit spline modifier. This way you create an instanced modifier, and can edit all them at once
Yep, it makes sense. I actually did not read the latest post of his, where he says "parameter manager". The question itself led me to presume it was a simple change in size of the splines, not the type itself. Sorry
@Macebo You're right, but we are assuming he wanted to edit text specific properties like size, font, kerning, ect..
Exactly, I needed to change the font size. When i used the script it allowed me to change any of the standard fields apart of the text spline like font and size
Replies
Select just one text object and type this into the listener...
This will show you a list of property names and the type of data they use. Then you can select all your text object and do something like the following...
Reminds me of the parameterManager utility written by Neil Blevins. Worth a look, he has a whole bunch of amazing tools:
http://www.neilblevins.com/cg_tools/scripts/3dsmax/soulburnscripts.htm
I guess I should ask though... what exactly do you want to edit?
Good stuff from both of you thanks