i'm still early in progress, i'm done uvmaping, the face,body,hair..
the head is 90% done.. i just need paint her face better.. xD
Next step is to make the armor and clothing..:3
i didn't bother so much with details on body..as most of it will be under the clothing anyway..
Made in: Maya,Zbrush.Cinema4D
Texture done in Zbrush, i will later go over them in Photoshop.
(4k texturemaps)
ConseptART - OC:
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(don't mind the f'ked up face, i can't draw)
3D Model WIP:
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(her ears are rly long )
Replies
(Edited the hair texture .. to a bit brighter color )
(can be the blur that gives an expression ..that it's connected)
Also, if you want some curves in her silhouette, now is the time to do it.
Changes:Moved her hair bangs closer..,The model is on 9k polygons, however there are some parts i can reduce the polygons on(eyes,ears)..New face,Body texture, still working on that
I will also go over the body mesh with : "move topology brush" in Zbrush to .. fix some forms.. which got lost .. due to retopology... ( easy fix)