Hi everyone, this is my last project! Based on an awesome D3 concept by Peet Cooper.
And old house lost in the middle of nowhere, it was designed to be a wow fanart but i think the house itself deserve more attention from me.
So this is what i got this far, the roof is composed of 2251 distinct tiles, i know this is an abberation but for the moment it allows me to block the shape and get a visualisation on the overall model.
I tried to stick to the model as best as i could but to bring the concept to a personnal dimension may remove the wood pieces that are supposed to support the carpentry and replace them with their stone counterparts.
The scene will take place in a graveyard, at night, cloudy and dusty as i like to render my scenes!
Thank you for the attention!