Hello sorry for the stupid question , I am a newbie on render things but I was wondering when I model a light source in a scene , like a lamp etc and I want different of those have different colors, should I give the materials all the same and apply a second polygonal model in front to alter the light with a glass material of different color or I shoudl make a transparent glass for all and then color instead the light?
so in few should I color the lights or the glasses?
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