Twelve Absent Men is a satirical legal adventure game with comedic
characters, an enthralling storyline and a polished, modern cartoon
look. Solve puzzles, confound witnesses and outwit the state prosecutor
in this race to that crucial verdict: not-guilty!
I'd like some feedback on the current UI/art style so far. Please let me know any thoughts/comments.
The judge's lack of hairline is distressing. I love the Artist! Your GUI is very simplistic, it looks like it was made in paint and really it takes away from what you are trying to sell. The lover's text for example is really hard to read as it is white on bright pink. A good example of a game with a similar format b ut a good UI is the Phoneix Wright games https://metrouk2.files.wordpress.com/2014/12/ace-atorney-1_001_14019643531.jpg
agreed, UI looks like paint, also the bright and strong colors are really taking over everything in a bad way.
maybe the background images should be illustrated as swell? now there are 3 different styles going on at the same time: photo backgrounds, "archer" style illustrations, and children/paint style UI.
I would suggest finding a theme, and a target audience. then think about what they would like to interact with and try to have that as a common thread through the whole game.
I'm working on making a more sophisticated UI that matches the character styles. I'm not sure if I'll be able to afford to make new backgrounds in a cartoon style - but I might get away with 2/3 of the assets meshing together well.
Nice! have you tried blurring them? I know the blur was most likely done to hide that the old backgrounds where photos, but it did crate a nice sense of dept.
Get ready to solve puzzles, confound witnesses and outwit the state prosecutor in this race to that crucial verdict: not-guilty!
Inspired
by the legal drama genre, the game combines elements of satire and
humour with the seriousness of a court of law. It is self-aware in
following the “mythic” traits of legal dramas: that law is comedic,
justice is swift, the right side always wins and judges have an (almost)
infinite amount of patience.
Featuring:
- Objections, examinations, cross-examination, and key decision moments. - Nine different endings.
- Ability to call up witnesses in the order you would like to examine them. - Judge anger meter – with the possibility of being thrown out of court. - The use of evidence to solve who really committed the crime.
Replies
I love the Artist!
Your GUI is very simplistic, it looks like it was made in paint and really it takes away from what you are trying to sell. The lover's text for example is really hard to read as it is white on bright pink.
A good example of a game with a similar format b ut a good UI is the Phoneix Wright games https://metrouk2.files.wordpress.com/2014/12/ace-atorney-1_001_14019643531.jpg
maybe the background images should be illustrated as swell? now there are 3 different styles going on at the same time:
photo backgrounds, "archer" style illustrations, and children/paint style UI.
I would suggest finding a theme, and a target audience. then think about what they would like to interact with and try to have that as a common thread through the whole game.
I'm working on making a more sophisticated UI that matches the character styles. I'm not sure if I'll be able to afford to make new backgrounds in a cartoon style - but I might get away with 2/3 of the assets meshing together well.
Will post updates here soon!
Thanks again for the feedback.
I've been working on updating the UI and was hoping you might take a second look?
Will keep posting progress here.
Check out the mobile site: http://atreyugames.com
have you tried blurring them? I know the blur was most likely done to hide that the old backgrounds where photos, but it did crate a nice sense of dept.
https://youtu.be/K13V6cstsYY
https://www.youtube.com/watch?v=fBm7B6wfpNY
For more info see: http://atreyugames.com
Any thoughts?
Download it here: https://play.google.com/store/apps/details?id=com.atreyugames.twelveabsentmen
Get ready to solve puzzles, confound witnesses and outwit the state prosecutor in this race to that crucial verdict: not-guilty!
Inspired by the legal drama genre, the game combines elements of satire and humour with the seriousness of a court of law. It is self-aware in following the “mythic” traits of legal dramas: that law is comedic, justice is swift, the right side always wins and judges have an (almost) infinite amount of patience.
Featuring:
- Objections, examinations, cross-examination, and key decision moments.
- Nine different endings.
- Ability to call up witnesses in the order you would like to examine them.
- Judge anger meter – with the possibility of being thrown out of court.
- The use of evidence to solve who really committed the crime.
https://www.youtube.com/watch?v=fBm7B6wfpNY
Download it today: https://play.google.com/store/apps/details?id=com.atreyugames.twelveabsentmen
https://itunes.apple.com/ca/app/twelve-absent-men/id1161909446?mt=8