Here is a personal project I've been working on for the last couple of weeks. It's a Franchi SPAS 12 shotgun, the most well known and used shotgun in Videogames and films (though not so much in real life).
Modelling of both high and low poly meshes done in 3dsMax, textures in Substance Painter, rendered in Marmoset Toolbag.
17,5K tris and 4K textureset.
Any comments appreciated!