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Xnormal - normal map issue

Alecc
polycounter lvl 5
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Alecc polycounter lvl 5
Hi ;)

I ve an issue with Xnormal

I m following a tutorial, I m doing the exactly same than the mentor, and I ve a different result.



I ve strange green and purple area, and I don't know why.

- I m using a cage with exactly same topology
- uvs are right
- I reseted the polygon's normal
- reset X form
- exported in obj with mapping coordinate and tengeant 

What is the way to have a nice normal map ? :/

thanks dudes !

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