Hello,
I need some help or at least some thoughts in solving my problem
I have a sculpted a head model. Its about 48 millions of polys with highest subdivision on level 7.
The problem is that I need to add Ear Sockets to it. When I reimport new base model on level 1 ZBrush crashed during reprojection every time. Then i try a trick with a TPoseMesh and TPoseSub, it allows me reimport modified model at least but due to a new vertices and vertex count it looks like a mess.
I've polygrouped a model, group split it, got my Ear Sockets and reimport it, but then those pieces have a slightly blurred and jagged edges, Projection method also gives not the best results on edges and on a mesh to .
Is it possible to somehow reimport the hole modified model? Also exporting map for just one piece is easier. My current machine have 40 Gb of RAM.
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