Hello guys !
I have a really bad problem.
After create asset in Blender and create it UVs,
I exported the scene in .obj and made a new document in Substance Painter to texture it.
- But in Substance i can't paint on some meshes.
The part of the wall (and other parts) disappear when i click on it to paint.
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I found that there maybe a solution in the TextureSet List box, but i don't want to change every time in it (because i can only paint on the one in selection).
Some people say it's because there is multiple materials, but in Blender there is no material choose.
- I remember having trouble with uv mapping (in blender) so i finally put grid texture (like on screen), and maybe i touch something.
I don't know what to do, and I don't want to spend my day making this asset again.
Thank you
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Replies
How i do that ? because in blender there is no material, and i'm new with Substance.
This is the reason why i put my walls together, to make tileable wall texture. And i can't do this because i can't paint on multiple object in the TextureSet List.
But, thank you ;D