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Creature Sculpting

Chimi Jimi
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Chimi Jimi polygon
Hey guys,

I wanted to post this on the what are you working on thread but im not sure where the best practice is for getting feedback so figured id make its own thread and then i can keep putting stuff here as i keep going further and further.

Anyways ive currently got this little dude to work on and am tryign to make a bald version so that i can add the fur in and it in theory should look more correct and nice thats the theory anyways i was just wandering if anyone had any feedback that i could use while im still touching bits here and there and make him look as close to the concept as possible and just as awesome :)



Kind Regards
James

Replies

  • Crazy_pixel
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    Crazy_pixel interpolator
    Nice start!
    You can give him a slightly bigger head and pawns to create a more younger character.

    Keep it up :proud:
  • Chimi Jimi
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    Chimi Jimi polygon
    cheers dude ill give it a crack :) finding it really hard to know where stuff is due to him being so god dam fluffy :P
  • Chimi Jimi
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    Chimi Jimi polygon
    an update while i start uving the low poly version ready to bake a texture down and test out the fur i made the head larger and the paws also enlarged the eyes abit more and brought in the nose abit further then twisted the ears so they are facing more in the right direction errm i think thats everything and generally tweaked the shape of the cheeks which i have a feeling ill end up going back to once i have some fur in place tho it should be fairly quick to update on the go since im trying out this neofur plugin for Unreal looks pretty much exactly what i need :)
  • Steve Schulze
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    Steve Schulze polycounter lvl 18
    Could we get a profile shot. Looks like maybe his muzzle isn't quite the right shape.
  • lotet
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    lotet hero character
    Good start!
    take a look at some real reference too, though the concept is cool its has some wonky anatomy here and there. also the claws should probably be its own mesh if they are not already.
  • Chimi Jimi
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    Chimi Jimi polygon
    Hey guys an update from friday hoping the profile shots help abit its changed abit since i last posted basically checking the forms and going to be playing around with some fibremesh at the same time to start getting a feel for the forms of fur earlier on as its bloody difficult even while having to stare at a shaved bear and cat :pleased:


  • Chimi Jimi
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    Chimi Jimi polygon
    Started the head from scratch i wasnt happy with it and well i want to have the mouth open for animations in a game soo yer started again think im getting closer to where i want it i also changed the back legs and back to match the concept im hoping it doesnt cause to much of a hassle when it comes to animate.


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