Hi all i try to find some kind low poly character modeling in 3dsmax and zbrush i cant find new one i mean updated to day some new videos all of the are old or form 2001 year. Or i need to pay on the other webisites can some one post links to the good tutorials that they are new or closer to new one
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people need to realize the value of mentors time, and that paying 60 dollars for a couple hours or more of content from industry leaders is one hell of a steal of a deal. In general I find 75% of most free content to be lacking or re-hashed/missing info/outdated. If you want to learn as fast as possible, learn from industry leaders, and don't be afraid to invest in yourself to get there, you will most likely 10x your results much faster.
Gumroad and getting info directly from people who are working in studios on a daily basis is massively disrupting the archaic art school industry. Why pay 20-40k to be taught be instructors who are most likely no longer in the industry or relevant when if you spent 400-500 bucks (and thats a budget on the high end) you could have insanely more high quality learning materials.
Any how, go Google Joan of Arc Maya/Max tutorial. It's free online and is good.
https://www.artstation.com/artist/veluxdesign
And i use 3dsmax and zbrush but i wish to learn more about low poly character for 3dsmax on youtube are some kind of hard techniques or is it me but they are old too much old videos and techniques
Here you go.
http://www.3dtotal.com/ffa/tutorials/max/joanofarc/joanmenu.php
http://www.poopinmymouth.com/#tutorials
Make sure that you have instant keyboard shortcuts for the core operations (merge verts to center, extrude edge, fill gap, insert loop, flatten face) and ... that's all there is to it really.
From there study the mesh structure of models taken from games that are well optimized and apply what you learn to your own stuff.
Also, don't touch Zbrush for a few months to force yourself to craft models with clean polygon structure first and foremost.