So I've decided about a year back that I wanted to dissect the World of Warcraft cinematics, and just generally learn how Blizzard works, that's the style I admire, that's the style I want to learn from, what I wouldn't give to be in a room with one of these artists, just for a few minutes. Let alone work with such inspiring people.
Here's a heavy WIP that I began working on months ago.
If you could take a few moments to offer me some critique on where I can improve, and such, I appreciate it very much.
Tools used;
Blender
Zbrush
Dazstudio (For the humanoid pawn)