Hi there,
Circuits and Shields (
http://circuitsandshields.com /
http://twitter.com/CircuitsGame) is on the hunt for a skilled particle/visual effects artist. The project used UE4 and is a MOBA, so similar to LoL/HotS/DotA/Etc. This means stylized effects, but also ones that don't have to be quite as detailed as a first person or third person game might need.
This is a paying position, likely hourly or per champion. I will provide you a full detailed list of particles needed for each champion and a general theme, but you generally have a ton of creative freedom. No hard deadlines here so you're free to work on this in your spare time. Searching for quality over speed. This is a AAA quality project (with the 3D characters being done by Riot/Blizz guys) and we want to keep that quality in our particles as well.
Here's an example of a character you'd be doing (note, the detailed particle list is separate and I'll provide that later):
https://docs.google.com/document/d/1JhFbHZG7mtgZkyNQwwI0oJzfyNGLeIiAS_FrFqS_e9E/edit?usp=sharingYou can contact me at:
Email: CThom@circuitsandshields.com
Skype: CThomlison
Thanks!
Chandler
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